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Interactive Utopia World Prototype
​with 48H JAM Nvidia Challenge on OPENUSD

Project Information

In a 48-hour collaborative jam, we built a working prototype for a gesture-controlled immersive stage. Moving beyond simple triggers, the system uses a digital-twin workflow (Omniverse & TouchDesigner) to let human motion physically alter the virtual environment. It stands as a proof-of-concept for a "post-USD" era, where live performance and audience presence combine to build a permanent, revisitable spatial history.

Role

Animation

Tool

Cinema4D · Omniverse ·After Effects · Touch Designer

Year

2026

Credit:
Visual Artist: Boning Yu, Jess Chen
Creative Technologist: Gryphon Coovadia, Lori Li

 

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