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Interactive Utopia World Prototype
with 48H JAM Nvidia Challenge on OPENUSD
Project Information
In a 48-hour collaborative jam, we built a working prototype for a gesture-controlled immersive stage. Moving beyond simple triggers, the system uses a digital-twin workflow (Omniverse & TouchDesigner) to let human motion physically alter the virtual environment. It stands as a proof-of-concept for a "post-USD" era, where live performance and audience presence combine to build a permanent, revisitable spatial history.
Role
Animation
Tool
Cinema4D · Omniverse ·After Effects · Touch Designer
Year
2026
Credit:
Visual Artist: Boning Yu, Jess Chen
Creative Technologist: Gryphon Coovadia, Lori Li
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